I have already read the best practices and performance portion on the manual.
Is it better to create a new layout for each level for a game like Tetris, where each level is almost identical.
For a game like Zelda, should I create a new layout for each section that the character goes to? Or should I just create one massive layout for all the areas? What is better?
Are all layouts loaded at the beginning or are they loaded based on an event?