I'm sorry with the influx of questions recently -
I swear you guys will think I have no idea how to use construct! This isn't true....
However, one thing that i'm having difficulty with:
A game with 4 characters - when you select a character it can move x squares
then, you need to select another character to do the same, until all 4 have moved.
Now, I know I could do this using a load of separate events, but I was wondering if I could minimise this to using variables?
Such as, char1 has been selected, so movement happens around char1's position. Then, char3, same thing. Then 2 then 4
Is this possible?