I'm trying to use the new multiplayer plugin, however I'm facing the following problem:
- I have 1 family with 3 sprites: CharacterA, CharacterB, CharacterC.
When a peer connect to the host, I have Create objetc: CharacterB.
The host see all correct, but the peer create a random sprite from the family instead the one I said to create.
Is there a problem with the synchronization and the families?
Can be used the families here?
Thanks in advance,