First of all, I suggest a Multiplayer only discussion implemented, there is a ton of questions out there all over the place.
Ok I dont think the multiplayer with it's signal server is correct for my usage. What I want to do is this.,
Have a server that stores information such as players login, password, players life, location in game, players inventory such as money and items.
Player logs on, server retrieves info, player has a fun time playing game.
Game client connects to game server basically.
I dont see this possible connecting to a "Signaling Server" ?
Any suggestions, someone out there has had to run into this problem before but when you search, I come up empty. Maybe Im using wrong search wording???