Once more a question.. hurray :) But what can i do, i'm just a newb <img src="smileys/smiley17.gif" border="0" align="middle">
Like EVERYONE else i can't wait to try out Talkinghead's Multiplayer plugin.
I am creating a Shop window in my game right now To upgrade your SpaceShip.
I'm using Global Variables for this since there only is 1 ship and therefore don't have to deal with 2 ships blowing up because one ship got reduced to 0.
I have only speculations on how much i would have to change for multiplayer.
The plugin is running the Game on the Server, so my worry is that by using global variables both player A and player B's ship would get all the Changes from the other person because they are using the same variable..
Am i correct?