move from one level to another in the same layout

0 favourites
  • 13 posts
From the Asset Store
Move Block
$10 USD
Captivating puzzle game. With challenging gameplay, this game will keep you very engaged.
  • hello good morning from Colombia,

    someone could help me in making an event

    where to go from one level to another in the same layout

  • Hello,

    That kind of depends on how your levels are set up, can you explain in a little more detail?

  • Hello,

    That kind of depends on how your levels are set up, can you explain in a little more detail?

    I have such a player in a maze, leaving the player of the maze has a door I want it transladde to another.

  • Ok, so you'll probably want to destroy the current maze, create a new one and spawn your player at the beginning again?

    Or do you want your "Level 2" to be in a different layout?

  • Ok, so you'll probably want to destroy the current maze, create a new one and spawn your player at the beginning again?

    Or do you want your "Level 2" to be in a different layout?

    I have the free version, then I do 40 mazes, which could be better???

  • If your mazes are complex and you lay them out by hand in C2, it would probably be easier and better to just use several different layouts.

    If the mechanics of the game don't change from level to level, you can set all your layouts to use the same event sheet.

    - A maximum of 100 events in a project

    - A maximum of 4 layers in any layout

    The free version only has a limit on layers and events, not layouts.

    Here is a quick .capx illustrating changing layouts:

    MazeDemo.capx (r95)

    Creating and destroying the maze in the first layout would probably require more events, so you might hit the 100 event limit.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • than good, I mean I can make 40 layouts and each make a new maze.

    one last question, I can add more layouts to create the Start menu

  • Yes, you can make a layout to use as a meny layout. It's common to do menus that way.

  • If your mazes are complex and you lay them out by hand in C2, it would probably be easier and better to just use several different layouts.

    If the mechanics of the game don't change from level to level, you can set all your layouts to use the same event sheet.

    > - A maximum of 100 events in a project

    > - A maximum of 4 layers in any layout

    The free version only has a limit on layers and events, not layouts.

    Here is a quick .capx illustrating changing layouts:

    MazeDemo.capx (r95)

    Creating and destroying the maze in the first layout would probably require more events, so you might hit the 100 event limit.

    problem

    create a new maze in a layout 4 and worked,

    but did not work for the layout 5. <img src="smileys/smiley19.gif" border="0" align="middle">

  • Oh, I might have been wrong here, "A maximum of 4 layers in any layout" could mean you can't make more than 4 layouts. Let me check.

    Edit: No, I can make as many layouts as I want without my license file. Where/when do you encounter this problem?

  • Oh, I might have been wrong here, "A maximum of 4 layers in any layout" could mean you can't make more than 4 layouts. Let me check.

    Edit: No, I can make as many layouts as I want without my license file. Where/when do you encounter this problem?

    look

    dl.dropbox.com/u/85024272/laver.capx

    problen in layout 4 to layout 5

  • All the layouts I made are set to use "Event sheet 1". Your layout 5 is set to use "Event Sheet 2".

    Check the event sheets entry in the manual if that makes no sense.

  • mmm execlente and I worked, change the event sheet <img src="smileys/smiley36.gif" border="0" align="middle" />

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)