Hi guys I know alot of you using Construct 2 have fun learning how to make games but find it hard to implement the save system. In truth local storage is very confusing so I went digging and testing to find the simplest method to making a shop system . No longer will you be banging your head on your computer lol. I already did just figuring this method out.
In this demo you mouse click the coin counter to add the coins. Once you have 5 coins you can proceed to buy the apples. If you don't have enough money then you cannot buy any apples until you earn more. There is a Construct 2 version of the "if" statement but done Construct2 style rather than programmers method.
This game saves both the money you earned and the amount of apples you brought. You can run the game , then close it and come back to see the result. If after downloading the Capx file you do not understand something , please post your question here so we can help. This is the simplest money and shop system with only 10 events !!