I want to achieve something like a meteor shower where the objects are generated at a random position above the screen, than moves towards a random location at the bottom of the screen.
Creating them at random location is easy enough, but the problem I have is how do I get them to move towards a set of random location. I tried custom movement...but I am unable to achieve it. I can do it with pathfinding, but it is resource expensive. Is there a more efficient way to do it?
My capx is below for you to better understand what I am trying to do.