I'm sorry I wasn't specific enough. Is there a way to make different enemies (meaning different objects inside a family) have their own individual lifebar but automatically being created top to bottom of right side.
Like I have this setup (for example):
so in Layout 1, Boss1, Boss2 and Boss3 are the boss characters.
So I checked the count of the family BOSSES object that are already existing in the layout (can't create the bosses since they are specific), then I don't know the next steps how to determine which lifebar is for which boss.
Do take note though that I added a text family variable "BossName" that I set to their individual names for each boss at start of layout. I'm sure I will use that in this problem but I don't know how.
My game is a platform scroller beat em up game. So each level has specific bosses.
I'll send you a pm about your site.
can't send you a PM because "The requested users to be added do not exist." I don't have a clue what that problem means.
Anyway, here's my intended PM to you
"I don't think I can't access your site because of my antivirus because there will be a small pop-up message from it if it is blocking any sites. None pops up when I go to your site.
I'm from the Philippines, but I'm not a Filipino by blood.