i have that example when mouse is over sprite this sprite will gain opacity +1. When mouse is not over sprite, substract 1 from opacity, but when mouse is over second sprite, opacity from first sprite wont substract.
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no idea if you have a question or not, but what you want is this:
Ubivis thanks for reply. This is my example
Problem is with substract opacity when cursor is over other object
I don't have my C2 available right now on this computer and will have a look tomorrow when I'm back at my work computer, but I think my example screenshot above could solve your problem.
Ah, okay... the problem with your set up was, that you used one image object for all the images. I tweaked your event sheet a bit and it works now as you inteded