How to make system repetition of Layouts with "loop"?

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  • I want make a system of repetition of layouts in a determined time(example, in 2 minutes, the layout "1" ends & the layout 2 start. Later of 2 minutes, the layout 2 ends & the layout 1 start again). I want make this system for maps for my game, equal the game Transformice.

    Again: I want make system of repetition OF LAYOUTS. Example: The layout 1(or phase 1) end, the layout 2(phase 2) start. Later of 2 minutes, the layout 1 start again(automatic).

    This system is equal of Transformice Maps(phases).

  • Please, answer-me! I Know that is prohibited give a "UP" on topic, but is urgent.

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  • Well, how would you do it in real life? Right, with a timer! So build one - Make a variable, say, Timer and do something like Every tick Timer = timer + dt. Then on Timer > 120 (seconds) System: Go to layout - whatever.

  • Well, how would you do it in real life? Right, with a timer! So build one - Make a variable, say, Timer and do something like Every tick Timer = timer + dt. Then on Timer > 120 (seconds) System: Go to layout - whatever.

    Epiconnn, in your searching, you didn't find "System: Every x seconds" or "Timer" behaviour? Either one should work.

  • Thank you for you!

    codah, I want a system automatic ! This mode is manual... But i'll test.

    Error: Just is repeats the same layout. ! And now? Wich do?

  • Thank you for you!

    codah, I want a system automatic ! This mode is manual... But i'll test.

    Error: Just is repeats the same layout. ! And now? Wich do?

    I'm sorry, but I don't understand. Please provide a .capx of what you've tried,or try and tell us clearly what you want, or make a diagram, or something.

  • Layout 1 event sheet:

    on start of layout -> system, wait 120 seconds

    -> system, go to layout 2

    Layout 2 event sheet:

    on start of layout -> system, wait 120 seconds

    -> system, go to layout 1

  • Just to add a little note - my suggestion is based on possibly needing to extend the time (like if you pick up a time bonus) and also being the most precise in such a case. Of course every X seconds or Wait works as well if there's no need to change the possible timeframe on the fly.

  • If you want to use var: global var (layout timer = 120)

    system, every 1 seconds -> subtract 1 from *layout timer*

    compare var, *layout timer* = 0 -> go to layout x

  • Thanks for all ! I'll test. I speak here about the result!

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