Is it possible to know the sum of instance values of an object ?
By example, in my game, there are several birds. Each one have an instance value called "ChronoCount" which add 1 to a global value, every 0.05 sec, everytime ChronoOnOff = 1. And I need to get the sum of all instance values "ChronoCount" (in real time). I tried with "Pick by comparaison" (cf picture), but it's not working. It just count one bird at a time.