In my game i have shields as a power-up. If they are available, the ball (player) will automatically spawn 1 shield. The shield is animated, with a speed of 5.
In my event sheet i have:
System > MagnaShield greater 1 -- Ball -> Spawn MagnaShield on layer "Player" (image point 0) 2nd action MagnaShield > pin to Ball (position only)
The ball will spawn the shield just fine.
The problem is the shield's animation will not play when it is pinned to the ball, even if i try to 'set' or 'start' the animation. If i insert the shield on a layout and run it, the animation plays fine.
How can i get the shields animation to play once it's pinned to the ball?
Thanks for any help with this problem.