i have been trying to work out a way to make my simple match-3 game work in both orientations. After a lot of snags, now the all the assets appear in the right places in both the orientations but for one big problem.
It turns out that all the balls are much too small in the portrait mode. Why is that? And is there anyway to stop that?
If it helps, I am using a window size of 960x640 and a layout size of 1140x720. Also, one thing I noticed that in landscape mode, the left side of the screen starts from x=0 but in protrait mode, the screen starts from x=160. If this means anything, I have no idea what that might be.
So, if anyone can explain what exactly happens when the orientation changes?