How do I Windows Store Object

0 favourites
  • 1 posts
From the Asset Store
This is a single chapter from the "Construct Starter Kit Collection". It is the Student Workbook for its Workshop.
  • Hello!

    I've been planning to launch a game to the Windows Store, but I'm not sure about some settings for that. I hope you guys can help me

    1 - Do I need to have some kind of setup to add trial support? I see the trials conditions, but I don't know if they are for the test mode only.

    2 - Where do my game get saved once I use the Save Game action?

    3 - How can I create local files to save some settings?

    4 - What are these conditions/actions used for? "Has product", "Purchase app", "On successful purchase"?

    5 - Do I need to support touch-input in order to export to Windows Store? Using a mouse/keyboard is kind of essential on my game.

    Thank you very much!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)