How do I use the NodeWebkit "Run" command under Linux

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In this game you will command the character by voice command.
  • My current project depends on a couple shell tools and applications written in C.

    Unfortunately, I have yet to figure out how to use the NodeWebkit plugin's run command in an OS other than Windows.

    Is there a way to do this, at all? Thus far, I've tried

    • absolute paths ("home/user/nodetest/linux32/test")
    • relative paths (/test)
    • absolute paths set through the use of a variable (NodeWebkit.AppFolder & "/test")

    The script I'm testing this with is an shc "compiled" shell script that basically places a folder called "Test" inside of the app folder (mkdir Test)

    EDIT: Just tried with a graphical script based on Zenity. This one works spendidly, although mkdir doesn't work here either. Are there some sort of file system limitations keeping me from executing commands like mkdir and other coreutils? Since zenity works, it can't be a pathing issue.

    EDIT2: Forgot to set the path mkdir is supposed to be executed in. Got it working now.

    No need to switch my engine to OpenFL just yet.

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