Thanks for the reply. Unfortunately its not working. I've tried local, constant variables, moving/adding subevents, actions, events....still not working.
Basically its just a switch. I have the collision small and low on the lever, so the player can jump over it and not activate it.
On the 1st collision the lever is on > a MINE CART rolls out from a tunnel.
On 2nd collision the lever is off > MINE cart rolls back into the tunnel.
Any ideas or any more help would be awesome.