As noted, physics behavior only interacts with physics behavior, never with the solid behavior.
A physics object which its immovable property has been set to yes will act as a ground through which the character cannot "fall".
Pay attention to the collision polygons of your objects. ) to learn more on the general usage of the behavior.
3 things. 1. Thanks for replying
2. I want this object to be able to move. I want my player to be able to stand on it but also be able to move it. But not fall through it. (My Player has Physics Behavior)
3. When i add the solid behavior, my player does not fall through the block. But i can still move the block, but the player looses speed and it is hard to push the block. Something must be effecting the solid behavior on the physics block.