Hi everyone, I have an issue with one of my game, when i export as Html 5 everything work properlly, but the android version don't update sound volume (always play at default volume).
Still it work well on the emulate tab of Intel XDK
Details: when I trigger a sound file it is set to play at volume: SliderBar.Value; i've used intel XDK for build and cordova for export.
Does someone have an idea of what i'm doing wrong?
EDIT: By using cocoon.io for compilation, with webview+ setting everything work well (except ads which i'm trying to fix with different compilation/plugins settings).