I am very new to Construct 2, but I really love it.
I made an object with 7 frames, which I can Drag & Drop above some other sprite (water).
On overlapping of this two I want to check if the object.AnimationFrame of the first object is the same as the second.
If this is true destroy them. But when I am dragging the objects my global numbers are wrong.
Please do this:
1.) Drag frame number 3 above water (Frame1Number = 3)
2.) Drag frame number 1 above water (Frame2Number = 1)
3.) Drag frame number 3 back (Frame1Number =1, Frame2Number = -1) => until here everything is OK
4.) Drag the same frame number 3 above water (Frame1Number =1, Frame2Number = 1)
This is just an example. There are other problems too.
I am tired of trying and trying. Can somebody please help me? How can I solve this?
Attached you find an example (.capx)