This might be an ultra basic question but I have already trawled the net before I decided to post.
Problem: I want to able able to scale multiple sprites (on different layers) proportionally (holding down shift).
When I select all and do that... they each squeeze or stretch .This is huge pain to select each object and scale to new size .
Wouldn't it be great if there was an option to choose from..
Transform origin options : [individual origin] or [average of selections].
...or ...Am I missing any settings that's right there
Any help will be invaluable ..
Thanks in advance