You can receve first and third or second and third quest, order of given quest is Your choice
Each quest will have own variable,
How it should work:
Append random quest and Display in text object (number 0 is global variable of the quest)
Quest 1:0/6 killed objects
Quest 2: 0/200 picked pieces of wood
Quest 3: 0/500 gain first 500 xp
@Ashley its possible to add action 'refresh existed text' to update typed global variables ?
I don't know anything about the game. Can you receive all quests at once? You would probably need a global variable for each quest, an amount of gold, wood and enemies. You update the text based on which quest you want to show or which one you are currently on. You could set up a variable for currentquest, if it is 1 then show the enemies quest, if it is 2 then update text for the gold quest. Depends how your game works and how the quests are viewed.