Hey guys, I was just wondering, how do I randomize the bullet spawn time? For example, if I would like to randomize the spawning time between 20 and 40 sec?
Yeah, but if I have an family of enemies, they still spawn all their bullets at the same time (even though the spawning time is random). I don't want that. How do I randomize the way a family of enemies spawns bullets?
Try system>every random(20,40)seconds
I just tried that, but the family of enemies still spawn all together. How do I randomize the way a family of enemies spawns bullets?
Hey again, do you guys get what I'm saying?
Bump:( Sorry. Please guys, I really need some help.
Bellow the "every 40 seconds: condition add a "pick a random instance" (from the system conditions) and choose the family. Don't change the actions. It should spawn an arrow randomly from each object from the family now.
Hey eli0s, thanks, is this what you mean?
Providing that the family that its name I can't read and has the spawn action is the same as the one in the condition (Level2Enemies), then yes
OMG yes, it did work! Thanks soooo much:)
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