If i export my project in Node-Webkit i get a really really bad visual result and an even worse performance result.
Overall Node-Webkit performs really bad compared to chrome.
This is what my game looks like in chrome running at > 50fps:
And this is Node-Webkit, where I dont have all the features and often < 10fps:
(sorry im still not able to post links..)
Any solution for this?
I found the solution. The problem was that the exporter is not providing those two files:
D3DCompiler_43.dll and d3dx9_43.dll
without them, node-webkit was not able to use webgl mode and used canvas 2d as a fallback