Good morning, posting this as a means to hopefully get some guidance.
The game i'm making (first time) consists of simply, placing plates on a Dishrack and once filled (or almost), the player can push away the dishrack to the left, and repeat the process till time runs out for points.
Now, while the plates can stick to the dishrack sprite, I wonder if there's a way to make it like an boxed inventory, instead of having plates overlap each other over the dishrack. I figure it would look proper that way. Any guidance would be of great help!
the .capx file is in the link if anyone wants to take a look to see what I meant on what I hope to achieve.