I'm having an issue with my OnHit function. Basically I want the player to play an animation whenever it gets hit and flash (flash for code purposes mostly, makes it easier).
My problem is it will play the whole animation even if its finished until the flash is done, which i have set to 1.5 second and I do not want to cut it off.
Is there any way I can actually make the animation play and end before the flash ends? Otherwise just either loops if I have Loop on Yes or just stands in the last frame if I have set Loop to No.
Thank you fellas and sorry for the noob queston, a beginer here.