I create 15 objects from 1 sprite, each one of them has an instance variable named "ob" with these values 0,1,2,...,15. I want to destroy some objects.
compare instance variable :: destroy
but all objects will be destroyed, I only want to destroy some objects, not all. How Do I Do That?
file capx https://drive.google.com/uc?export=download&id=0B8g2b8f9ktNBRnpHS3J3aVp1MG8