Hi, I'm working on a rogue-like game, the level is generated procedurally each floor is composed of 8 rooms. Theses rooms are generated from an array load from a JSON file.
I hesitate between:
-creating a file for each room. (I think the project may be really heavy)
-making one file for all rooms by creating an array of c2array in my JSON file. Then each room would had an ID and I would call them by their ID. (but i'm not sure how to can I make it)
What do you think is the best option?