I'm looking for tips to implement an Experience System that will influence Stats.
I found this useful tutorial from Tobye
but I was not able to link it with what I wanted to do.
I don't know if I have to use an Array or not. (Actually, I never used an array before)
I would like to create a Table that allows me to define for Each level, the new stats and the XP requested (non-linear) to level up.
When the player levels up, he gets his new stats updated (health, strength, mana... XP to Next Level)