Hi. So I am making a map kinda like super mario aka very long layout like this:
The background is temporary until I make my own and I haven't decide yet the way is going to be. Not sure if I should go tiled background or just a sprite.
Right now is just a sprite that I resize to cover the whole layout while I was starting to get the basics of my game. Now I want to advance further and I need to take care of the background mechanics.
I also want to make the game going upwards, like in Super Mario you would go higher up in the clouds. Do I need to resize the layout to have a higher height or is there any trick to it? Any tips would be helpful.
I was thinking that I should just make the layout as big as I want both width and height and just make the background fit the resolution size with parallax 0,0 but not sure if that's a good way to go and also I'm afraid it might look a bit stiff.