Now i am having a weird problem. I have an object with 8 direction and platform behavior and in my event "object is on screen" i simulate control PRESS RIGHT of 8 behavior and i have an object with bullet behavior.
The weird part...
When i start my game i can see that the bullet speed is being affected by the 8 directions or platform behavior. If the user press "the turbo" button where i increase the 8 direction max speed property, my bullet object is following my 8 direction object and when i press my "slow speed" button my bullet object becomes faster.
What i want? - My bullet always has a constant speed independent of anything.