using isometric view style, How do I make fake 3d rubik and rotate each column/row?
what i have in mind:
+ the blocks "face" are sprites
+ sprites get "skewed" when rotated.
+ "lerp" to make the "skew" smooth.
or i am completely out of track?
found an old flash game that visualize what i want to achieve in C2 http://www.coolmath-games.com/0-rubikscube