I'm prototyping the mechanics for my upcoming game.. but now I'm stuck. I'm struggling to explain my problem so I've included a small video + the CAPROJ file. This is my first Construct2 game ever, so I'm feeling a bit like headless chicken. Here is my problem:
When you touch a screen region (Bottom right) the player moves forward. When you touch the "Bottom left" the player moves backwards. I have a black "touch-sensitive" box that appears when you touch any screen region. The problem is that black box is suppose to vanish when the animation cycle finishes.
In other words I don't want the black square to remain visible if you keep holding the same place. How do I kill it off, I've tried everything I can think off. Here is a small video of the prototype:
My second challenge is that I kind of fell in love with that "swirling circles effect" that happens when you move the cursor in circles. It would make a superb effect in the finished game. Is there a way to make them vanish off faster. Here is the CAPROJ file:
http://www.totally2d.com/Testing%20Grou ... hanics.zip
The "swirling effect" would be nice to keep but my main goal is to make sure if you keep touching a single spot, that black "rensponse" box vanishes after a while (1 second will do).
I don't know if my request makes sense, I hope it does.
Please help me if you can,