I want to make a game with isometric graphics and I have some trouble with it. I read a lot of things about how to create isometric worlds and I have the problem that my ingame objects don't all have the same size. It wouldn't look good though when the player has the same size as a tree..
I used this Tutorial by Katala and played around with the example capx a little. As soon as I have different sizes for the player and the walls, everything with the Z-Sorting fails. Also my assets don't have the same width as height. Is that a problem?
This problem is mentioned in the end of this Tutorial too, but I haven't found a way of fixing it.
Does anyone here have experience with isometric games and can give me an explanation on how to properly do this in Construct 2?
Any help is greatly appreciated.