Construct 2 r65
I?m trying to create a platformer game in which every time the Player touches an Enemy he changes color, losing graphically his energy.
He begins blue, than when he hits the first enemy he turns yellow and red when he hits another enemy, before the final death.
The thing is: when he?s blue and he touches an enemy it turns to yellow and right away he turns red, he doesn?t last yellow because he?s still in touch with the enemy.
How can I get the yellow to hold on? How can I get the yellow time to be invincible for some amount of time?