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How do I keep track with what 'sprite' a user is working

  • Hello,

    For a little flower game i am working on i have got 5 flower pots wich al have an instance variable called PotID wich is a unique id for the pots.

    How can i keep track on wich pot a player is planting, harvesting and things like that best without bugs?

    Now when a player harvets pot 1 every pot is harvested..

    And i dont want to make al the events fot every pot, for every seed, for everything.

    That would 100's of events, thats to big for a little game..

    I tried using family's for pots and seeds, but also then every thing is messed up..

    Would love to hear some idea's on how to do this!

    Thank you already!

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  • You have to Pick the appropriate item. If you choose PotID 1 to work on, store that, and always Pick that one first, before doing anything else. Hard to give concrete advice without seeing exactly what you are doing.

  • You have to Pick the appropriate item. If you choose PotID 1 to work on, store that, and always Pick that one first, before doing anything else. Hard to give concrete advice without seeing exactly what you are doing.

    I'm sorry i always use this forum on my phone, so i cant send a screen or capx for now.

    So the best thing is to always keep track what i am doing by storing the id in an global variable? That sounds logic to me, and i will try it tomorrow.

    Thank you for your reaction!

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