Let me try rephrasing the question:
I am looking for a way to enable a game published through Construct 2 and Crosswalk to prevent the screen from dimming. I'm assuming there is probably a permission somewhere in the process that I need to check in order to do this. Since this is clearly a desirable feature in any game I assume other people have already found this. If anyone knows the answer off the top of their head, please let me know which of the following it is:
A) There is a way to request such permission somewhere in the Construct 2 project. This seems unlikely since there is no reason for it to not be "on" by default in a game engine, but I'm listing the possibility for completions sake.
B) There is an option to request this permission somewhere in the Intel XDK that I missed.
C) There is a way to manually edit the code within the Intel XDK to accomplish this that I missed. This one seems unlikely.
D) There is a way to manually enable this while uploading to the Google Play store that I missed.
E) There is no way. Crosswalk publishing through Construct 2 currently lacks this feature.
F) There is a way, but it's not listed.
Again, if you don't know the answer, just ignore this thread. If you do, it would be appreciated.