Not sure if that is a good title but currently I am working on a rotational shooter where the player1 ship will set angle to the touch.x/touch.Y which works great, but when I release the ship goes back to the original angle. I would like the touch.x/touch.y to become the default angle until the screen is touched again and then moves to the next angle. I am not sure if this makes any sense and my terms a noobish, because I am just starting out. Any ideas on how I can get this to work.
Also I think I would like the ship to rotate to the angle(which I can get to work with a mouse) but seem to have problems getting it to work with touch.