Now I had a play with the File Chooser Object, and it lets me set the parameters for the file type I want (in this case a .mid file), but how exactly do I then utilise that ? i.e. have it save the file to the game.
The idea is that I now have a game where there are a set number of .mid files you can play, but I want to let the player also choose ones they might like to play.
Any assistance will be greatly appreciated.