I came upon a great .capx example from AllanR for angry birds type game.
I am stuck at this : I want to stop predictive aim on collision with obstacle.
1) when the dots are not overlapping the obstacle , they are shown from start to finish (like in the capx)
2) when the dots overlap the obstacle , they are visible only from start( eg from sling shot) to that obstacle (not beyond obstacle)
the capx can be found here :
Any help would be appreciated.