When changing the layer angle, actions interacting w/ the X & Y coordinates seem to hold their original position as if the layer angle was still set to default. For example, if i had a bullet shoot an angle towards mouse.x & mouse.y, the bullet will not travel towards the pointer if the layer angle was not set to the default angle. Here's is an quick example; holding the mouse over the target while not on the pole will not cause the bullet to travel to the target:
drive.google.com/a/bgcsc.org/fi ... sp=sharing
How do i make it so the bullet always travels toward the mouse point while any layer angle?