The Map Layer is using Event sheet 4.
Goal: Have a Unlocking level system, Player returns 20 nuts the level Unlocks, this seems to work.
When on the Map(press Enter during game, go to map , press Z) the player can move the Map Selector Icon that I have made, as it overlaps the numbers it either says LOCKED or RETURN 20 NUTS TO UNLOCK NEXT LEVEL......i am using a invisible system....make text visible when var is greater than 20, (for example)...
my issue is this, some reason the game is lagging, meaning on the map , text is carrying over and being visible when it should not....for example when the Acorn Icon is over The intro map, zero text should show up...but when i start moving around the Map and then go back to the Intro Map level it shows the text that should only be visible when the Map selector Icon is over that particular sprite....and I have no idea if I just have to many Events or what.
hopefully it makes sense..kind of hard to explain.