Thanks for your replies on the text post I made.
However, I'd like to remain as basic as possible in terms of programming. I am novice level programmer, 100% game designer and don't want to over complicate things. SO I have decided to just use images as they will be constant throughout all platforms.
With brings me to the point, I need major help on this cut-scene programming I designed.
It's basically relying on "Wait" actions coupled with a "Scene" variable. Wait actions appear to be completely unreliable because every time I begin testing the cut-scene engages actions at different times - every time! This has left me tremendously confused.
Player collides with NPCRope Mark, is made invisible along with FatherNPC, they are moved to the rope and the rope climbing animations are set visible. Then using 'wait' and variables a series of events take place with make a demon head appear behind the player, various noises, then playable character is made visible again, there is no solid under him so he falls.
I'm sure a few of you are looking at this with disgust ! I am not formally trained in programming so my methods may be completely obscene. Please help me tighten this up a bit, once I have achieved this I can begin building the came - easy street from here on out!
It would be a massive help if you could provide images of your corrections, or just a capx. THANKS SO MUCH!!