Haha, I didnt know I could tag you. I tried to message you but it wouldnt let me. I have class all day so I cant make a capx until later.
But til then; I have a bunch of objects on the screen as weapons. When a player clicks a 1h weapon it calls one function, 2h a different one, and an off hand another function. I need this because they all will check for different array values if there is a weapon already or not etc. So a 2h cant be paired with a 1h. The problem I am getting is that inside the events of a called function I cant use
"On tap gesture" it changes to "is touching" and that definitely doesnt work for what I need because the menu is destroyed and the code moves on.
I didnt want to hard "Code" each individual menu exiting commands in their creation but it seems like Ill have to since I cant use the correct touching condition while in a function.