How do I do a weapon swap like Megaman or Indivisible?

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  • I'm sure mostly all of anyone reading this knows the games Megaman and Indivisible so you'll know you are able to switch freely between weapons and power-ups. I am making a platformer, metroidvania level inspired by Indivisible for college and I've gotten quite far with it, but one thing that I can't figure out is how to change weapons like Megaman or Indivisible.

    I haven't even figured out how to make my character preform an attack. Please help me!

  • it's just a matter of assigning an instance variable WEAPONS to your character sprite and switching in between values.

  • So when I add the instance variable to my character sprite how do I make it switch in between values?

  • You add the condition you want. As action you choose youre player and than there you can choose between add to value, set value and so one. Verry simple. I hope i answered your question.

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  • So when I add the instance variable to my character sprite how do I make it switch in between values?

    It's up to you really.

    Press of a key, touch of a button on screen...

    Try these:

    [Your condition] | Add 1 to Player.Weapon

    [Your condition] | Subtract 1 from Player.Weapon

    [Your condition] | Set Player.Weapon to [your number of choice]

  • nice

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