I am developing a game that will involve selecting objects that begin with a certain letter. I want to firstly display a sprite with a letter (say A - C), based on a random number, (i.e. if the random number=1, then display the 'A' sprite, if it = 2, then display the 'B' sprite, etc.).
Once that is done, then display some sprites. I had thought I would use a 2 dimensional array to store the sprites (or their names), where the X value would be the letter, and the Y values would be the object / sprites / sprite names. I would need to keep track of what was loaded to the layout, so I could ensure the loaded sprites were able to to be moved, etc.
Is this possible, or is there a completely different (better) approach.
Thanks - AC