Hi. I tried to manage memory of my game. I have a layout with 8.8 mb images usage which is showed in Debug board , and a button to destroy a few of objects ( cost 2 mb images ) .
After clicking the destroy button, those objects are destroyed, Debug board counted "Zero" of them . But the images usage still showed 8.8mb . I wonder if those images are destroyed or not ? Any suggests please ?
If the objects cant destroy completely, my game will use ton of memory usage from Creating objects which will make the game crash on mobile devices. Thanks.