When the player touches the ball, I want the ball to move in the direction the player moved toward the ball from.
All the examples I've found use the physics behavior, which would work if I was making something like pinball, but in my case, it'll just fall off the screen.
When I say top down, I'm talking about the style Pokemon and Zelda are in, a birds eye view! Any ideas? I have no idea how to go about this.