I am working on a Tower Defence game and usually those games have a button to fast forward (speed up the game). I want to add one to mine and the first thing I thought of, was to have a button that toggles the time scale between 1 and 2. Unfortunately, the game plays differently when time scale is set to 2.
In normal speed (1), four towers were enough to clear the wave, but when speed is (2), not even 7 towers were enough.
I am not sure why that is. As far as I understand, the time scale should affect the towers and the enemies alike.
Is there a way to make this work?
Many thanks in advance.