I'm trying to make an explosion to a bullet whenever it hits with a wall (Solid Tilemap in my case).
I really don't understand why but the bullet never changes animation. I can do everything I want. Stop timescale, disable, etc etc but it jut won't change animation.
Is this supposed to be this way on C2? Or am I doing something wrong?
Only event not showing is the turret spawning bullet, nothing important.
Tried with collision, overlapping, overlapping offset. None works for the animation but they do for everything else.